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SCRATCH

    A fully featured, turnkey PrePost solution for RED ONE 4k footage. The SCRATCH RED PrePost System is optimized for the following processes. Take REDCODE R3D files directly from any RED media and set up for:
  • Shot management
  • Dailies
  • Direct output to tape with metadata burn-in
  • Conform from offline
  • Create basic color grading
  • Generate LUTs to pass on through post/vfx process, or lab calibrated printer lights to interface with your film lab
  • Generate outputs required to finish in post production
  • Drive a projector for review sessions

BRDF

SCRATCH RED

PrePost System Specifications: The Software: SCRATCH PrePost includes the following SCRATCH TOOLSETS (all functions support REDCODE RAW natively):

SCRATCH

This is the CONstruct – the grid of elements that shows the overall structure of a sequence in a visual and interactive manner. Whole groups of shots can be loaded based on a directory structure for quick review and organization. Global 1D and 3D LUTs can be loaded as well as on-screen Guides for displaying alternate aspect ratios and metadata burn-ins.

Projects

Expands the capabilities of SCRATCH to allow multiple users, projects, Groups and CONstructs to further the creative flexibility. XML import and export functionality is included to allow CONstructs to be built remotely via XML script files, and placed into a Watch Folder.

Edit

Provides an editorial timeline for adjusting the timing of any edit in the CONstruct with Trim, Slip, Roll, Dissolve, Flip, Flop and Variable Speed controls. CONstructs can be assembled from EDL or ALE files and a Dualview allows for comparison between versions or to offline references. The ability to Save and Load edit timelines is also available.

Process

Allows control over individual shot framing with Zoom, Pan and Rotate controls. OpenFX plugin support, background processing and output processing to various image formats such as DPX, Cineon, Targa, Tiff, EXR, JPG, JPG2000 and Quicktime. Support for 16-bit XYZ TIFF per DCI spec from various source gamuts.

Color

Primary Color Grading toolset which includes Lift/Gamma/Gain controls, Hue, Saturation, Lightness, Printer Light Offsets, Pre-Gain control, AutoGrade based on user-assignable Black/Grey/White points – all with full keyframe and animation

LUT Export

Extends the ability of the Color tools to export a primary grade as a user-defined 1D or 3D LUT in SCRATCH, S.two or LUTher format. Multiple LUTs and grades can also be concatenated together into a single output LUT.

Playout

Provides frame-accurate output to VTR with realtime downconversion/upconversion to any SMPTE standard with realtime 3:2 and 24:25 framerate conversion for NTSC and PAL output.

DUAL Head/SDI

Adds support for dual monitor output with User Interface on one monitor and a clean image output on the other. When used with NVIDIA SDI card, includes single - and dual-link SDI outputs in all SMPTE standards including 4:4:4 and DCI 2048. Media Layer Adds the ability to read streaming media formats. Currently supports REDCODE R3D and Quicktime.